![]() ![]() Set the copilot machine’s role to External Visuals. It should not be necessary to change the Port number. Click the Add External Visuals Machine (Independent View) button and select the other computer from the drop down list, if necessary. On the pilot’s machine, leave the role set to Master. From here, the procedure for the pilot’s and copilot’s machines differ slightly. Then open the Settings, and select Network. From our example above, each computer will start a flight with the Boeing 747. With that done, open X‑Plane on each computer and start a flight with the unmodified copy of the plane on both computers. For example, the folder location might be ‘X-Plane 11/Aircraft/Extra Aircraft/Boeing 747/’ on the pilot’s computer and ‘X-Plane 11/Aircraft/Extra Aircraft/Boeing 747_copilot/’ on the copilot’s computer. Simply copy that entire aircraft folder from one of the computers over to the other, putting the aircraft folder in the same directory (relative to the X‑Plane installation directory) on the second computer. Both folders should be in the same place within your X‑Plane directory. These folders should have names like “” and “_copilot”. There should now be two copies of the same aircraft folder, where each aircraft file within has its own instrument panel. Save it when finished and close Plane Maker. ![]() Next, open the copilot-side copy of the aircraft in Plane Maker and tweak the instrument panel (as described in the user manual chapter “Creating an Instrument Panel” of the Plane Maker manual) as desired for the co-pilot’s side of the craft. With the first version (the pilot-side version) of the plane ready, simply make a copy of the entire airplane folder and add some suffix, such as “copilot“ to the end of the folder’s name-for instance, if the aircraft you wanted to fly was in the folder ”Boeing 747“, you might name the copilot-side version ”Boeing 747copilot”. If you are content with the default panel layout, any of the stock planes could be used. The first copy of your aircraft should have the pilot-side instrument panel. ![]() You will need two copies of the aircraft file you intend to fly, both either created or modified using Plane Maker. To use a copilot’s station, you will first need two computers on the same network (You can use something like Hamachi to set up a virtual network if you are not on the same geographic network), each running their own copy of the most recent X‑Plane update. A copilot’s station is a second computer networked to the main simulator, set to view a portion of the cockpit intended for the copilot. ![]()
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